Website powered by

Hellboy (mcshane)

Hey,
As soon as I've heard there was a new Hellboy movie coming out I was very exited and planning to do a version of my own. I've heard about it while I was working on my Ian McShane likeness, and also heard he's going to be in the movie, I've thought he might be a better cast for Helboy. :D (Now that I've seen the first trailer for the movie I think I might be right. lol.)

So for this one I've got the McShane head and replaced the single UV map of the head with 4 UDIMs and then went up with the detail. I've decided to add some texturing xyz displacement to my hand sculpt detail and also did a bit of color painting in mari. The horns I sculpted in Zbrush and did some zbrush polypaint. There is a bit of break down at the end on how I've mixed the displacement for the face.
The clothes also have a few udims and they were sculped in Zbrush and textured in substance.
Xgen for the hair.

Hope you like it.
Cheers!

more to come on instagram as well : @andrei_szasz

Zbrush Wip

Zbrush Wip

Uv UDIM split

Uv UDIM split

mari - xyz disp,  colour, shader

mari - xyz disp, colour, shader

Z disp / xyz disp

Z disp / xyz disp

Disp Shader

Disp Shader

maya xgen / wire

maya xgen / wire